This knight has the most old-fashioned gallantry but his equipment and armor are all high-tech. He is a warrior of Light, devoted to protecting the defenseless and the innocent.
Role: Tank
Overview
Ahran is a tank whose main gimmicks are to Taunt, lower his damage intake, counterattacks with a 100% Damage Mirror, and Shields to stall enemies before they can eliminate your allies.However, his stats make him pretty much terrible to use on your team.
Pros:
- Decent trait
- Multiple self-support skills
- Mostly low cooldowns
- Good relic slots
- Has a decent spammable move
- Access to Damage Mirror
Cons:
- Terrible stats
- God-awful life for a Tank
- Outclassed by newer Tanks
- Moderate stamina costs
- High Cooldown on Self Support skills
Recommended Moveset
Ferrus Before His Diet
- Deity Taunt (60 Special dmg + Self Taunt, 31s, 1 CD)
- Celestial Power (Self 30% Shield + Double Damage, 27s, 3 CD)
- Strength Siphoned (45 Special dmg + Damage Reduction, 28s, 0 CD)
- Reap What You Sowed (Self 75% Damage Mirror, 25s, 3 CD)
Recommended Runes: 2 Life, 1 Team Speed; 2 Team Speed 1 Life; 3 Team Speed
Recommended Relics: Wangzhou's Shield, Hiroim's Shield; Eeltron's Mask, Wattz's Mask
Counters
- Metal attackers, like Uther the Valiant, can take down Ahran kinda easily.
- Easily denied by anything other than Possession.
- PER Users can remove his self-buffs.
- Easy target for torture, the major fear of Tanks.